Ecco qui gli effetti per il totem
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Fonte: Otaku
Questo codice deve andare in furnitureINSERT INTO `furniture` (`id`, `public_name`, `item_name`, `type`, `width`, `length`, `stack_height`, `can_stack`, `can_sit`, `is_walkable`, `sprite_id`, `allow_recycle`, `allow_trade`, `allow_marketplace_sell`, `allow_gift`, `allow_inventory_stack`, `interaction_type`, `interaction_modes_count`, `vending_ids`) VALUES
(20412, '', 'avatar_effect26', 'e', 1, 1, 1, '0', '0', '0', 26, '0', '0', '1', '0', '0', 'default', 1, '0'),
(20413, '', 'avatar_effect24', 'e', 1, 1, 1, '0', '0', '0', 24, '0', '0', '1', '0', '0', 'default', 1, '0'),
(20414, '', 'avatar_effect23', 'e', 1, 1, 1, '0', '0', '0', 23, '0', '0', '1', '0', '0', 'default', 1, '0'),
(20415, '', 'avatar_effect25', 'e', 1, 1, 1, '0', '0', '0', 25, '0', '0', '1', '0', '0', 'default', 1, '0');
Questo in Catalogue_itensINSERT INTO `catalog_items` (`id`, `page_id`, `item_ids`, `catalog_name`, `cost_credits`, `cost_pixels`, `amount`) VALUES
(50017, 125, '20412', 'avatar_effect26', 0, 20, 1),
(50018, 125, '20413', 'avatar_effect24', 0, 20, 1),
(50019, 125, '20414', 'avatar_effect23', 0, 20, 1),
(50020, 125, '20415', 'avatar_effect25', 0, 20, 1);
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Fonte: Otaku
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